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[Skylanders - Ring of Heroes] Cinematic trailer
Role - Modeling & Texturing (Characters, Backgrounds, props)
Used software - Maya / 3ds Max / Substance Painter / Zbrush / Mari with Redshift
bottom of page
[Skylanders - Ring of Heroes] Cinematic trailer
Role - Modeling & Texturing (Characters, Backgrounds, props)
Used software - Maya / 3ds Max / Substance Painter / Zbrush / Mari with Redshift